Boxes: Lost Fragments

28/07/2025 - 11:55



Boxes: Lost Fragments is a game that, although discreet at its launch, becomes one of the little gems for those who love well-designed puzzles, immersive environments and silent mystery. Developed by Big Loop Studios, this first-person puzzle game is clearly inspired by works such as The Room, but manages to maintain a personality of its own thanks to its oppressive setting and ingenious mechanics.

With a strong commitment to the design of mechanical objects, impossible locks and puzzle boxes that hide secrets within secrets, the game captivates from the first moment. There are no enemies, no dialogues, not even a direct narrative. But everything is imbued with a feeling of restlessness and discovery that pushes you to open each box as if the truth of everything would be hidden within.

Gameplay: Boxes within boxes... and each one more complex

The playable proposal of Boxes: Lost Fragments focuses on solving elaborate three-dimensional puzzles, manipulating boxes, mechanisms and artifacts in isolated scenarios. Each level is a closed room where one or several puzzle boxes are the center of the challenge. By interacting with its moving parts (panels, gears, locks, levers) you unlock new sections that in turn open up new possibilities.

The interface is minimalist and clear: left-click to interact, right-click to take a closer look, and a contextual inventory that saves key objects to use at a precise moment. The logic of the puzzles is based on observation, deduction and visual memory, without random elements or illogical solutions.

Although each box works as an independent puzzle, the game's progression structure is designed to increase difficulty gradually. The first few boxes are relatively simple, meant to teach you how to think within the world of Boxes, but the last levels raise the complexity requiring your full attention to detail.

Puzzle design: Mechanical elegance and pure logic

One of the greatest achievements of Boxes: Lost Fragments is the design of the puzzles. Each box is like an interactive sculpture, with multiple layers and interconnected mechanisms that need to be activated in the correct order. There are no explicit aids or obvious moves; the game relies on you to observe carefully and use your reasoning.

Every interaction has a logical and tangible consequence: moving a piece sets another part free, turning a component opens a gate, using an earlier found object in the exact place makes a box reveal its core. This cause-effect approach is so well implemented that you will rarely feel lost. The satisfaction of solving each step is immediate and addictive.

In addition, the variety of puzzles is well thought out: there are puzzles based on visual patterns, three-dimensional rotations, symbol combinations, internal labyrinths and chain mechanisms. Some of them even force you to think outside the usual viewing angle, turning the boxes or paying attention to details in the surrounding environment.

Setting: Between the Gothic and the mechanical

Although Boxes: Lost Fragments does not have an explicit narrative, its setting suggests a story. Each room is decorated in a style, ranging from Victorian to steampunk, full of shadows, aged wood, rusty metals and warm lights that barely illuminate the surroundings. This artistic design generates a mysterious, almost supernatural atmosphere that turns each box into a kind of forbidden artifact.

The architecture of the rooms also plays an important role. Some look like collector's cabinets, others evoke old laboratories or secret chapels. Without any visible character, it's you in front of these spaces frozen in time, with the feeling that each object has a forgotten purpose.

All this reinforces the immersion: you are not just solving puzzles, but unraveling ancient secrets, opening mechanical relics that were created by minds that knew too much.

Sound section: Subtlety, echoes and gears that speak

The sound in Boxes: Lost Fragments is as minimalist as it is effective. There is no invasive music or excessive effects. What is heard is just the necessary — the click of a lock, the squeak of a lid that opens, the friction of a gear, the metallic tapping of a piece that falls into place.

These effects are so well integrated that they become playable cues. Sometimes you'll know you're on the right track simply by how the box sounds when you handle it. There is also a background sound ambience with echoes, distant whispers and rustles, which adds a layer of tension and reinforces the aura of mystery.

The absence of traditional music contributes to the feeling of absolute concentration. Nothing distracts you, everything forces you to pay attention.

Duration and replayability: Short but intense

Boxes: Lost Fragments is not a long game. It can take between 3 and 5 hours to complete, depending on your skill with puzzles. However, that duration is perfectly measured. Each box is a dense experience, without any filler elements or unnecessary stretches.

Replayability, however, is limited. Once the puzzles are solved, there are no significant variations or additional content that would justify another immediate game. Still, the trip is totally worth it, and you will probably remember certain riddles with admiration for a long time.

Conclusion: A gem for lovers of atmospheric puzzles

Boxes: Lost Fragments doesn't pretend to be a massive or revolutionary game, but it masterfully fulfills its purpose: to offer an immersive, challenging and aesthetically impeccable puzzle experience. Its combination of brilliant mechanical design, dark setting and leisurely pace make it an essential game for those who enjoy thinking calmly and getting caught up in the mystery.

If you got captivated by games like The Room, Machinarium or Myst, here's a new puzzle box of surprises that deserves to be opened. And if you've never played something like this, this may be the best entry point to a genre that mixes art, logic and wonder.

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