IDC Games

Arena Breakout: Infinite · 2026-10-01

A Harvest Worth Extracting For: 4,800 Free Bonds Lead Arena Breakout Infinite’s Autumn Giveaway

Kamona’s latest harvest is considerably more valuable than pumpkins and falling leaves. Arena Breakout: Infinite is giving players access to 4,800 limited-time Bonds, 14 Zombie No Man’s Land Tickets and a free S-tier Tac-Master weapon skin as the Bountiful Autumn Festival expands its reward campai

INICIO 2026-10-01 08:00:31FIN 2026-10-21 08:00:36

Kamona’s latest harvest is considerably more valuable than pumpkins and falling leaves. Arena Breakout: Infinite is giving players access to 4,800 limited-time Bonds, 14 Zombie No Man’s Land Tickets and a free S-tier Tac-Master weapon skin as the Bountiful Autumn Festival expands its reward campaign throughout October.

The seasonal celebration is already underway alongside Season 7: Utopia, combining straightforward login rewards with extraction objectives, event-store progression and special activities. MoreFun Studios is essentially offering players several parallel reward tracks at once — but collecting the full 4,800-Bond package requires more than simply opening the game once.

The 4,800 Bonds are split across two separate reward tracks

The headline number is substantial: 4,800 Bonds can be obtained without making a purchase.

There is an important detail, however. MoreFun describes these as limited-time Bonds, rather than simply adding 4,800 unrestricted permanent Bonds directly to every account.

The giveaway is divided into two equal halves.

Between October 1 and October 21, players who log in on any seven days can collect a total of 2,400 limited-time Bonds. That same login progression also awards 14 Zombie No Man’s Land Tickets, giving participants additional opportunities to engage with Season 7’s zombie-focused content.

The remaining 2,400 limited-time Bonds come from gameplay.

During the same October 1-21 period, Operators need to complete extraction and looting objectives across any seven days. Finishing the required tasks unlocks the second half of the reward pool.

That distinction matters because the advertising line “4,800 Free Bonds for All Operators” could otherwise suggest a single login grant. The full amount is free, but players need to participate repeatedly throughout the event period to claim everything.

Seven days of play can unlock the full currency package

The structure is comparatively forgiving.

Neither track requires players to log in every single day between October 1 and October 21. MoreFun instead asks for participation on any seven days during the three-week window.

That gives players some flexibility around when they participate.

For the first reward track, simply accumulating seven login days is enough. For the second, players must engage more actively with Arena Breakout: Infinite’s core extraction loop by completing specified loot and extraction tasks.

The difference between the two tracks also fits the basic design of the festival.

One half rewards attendance. The other rewards actually going into Kamona, finding valuables and successfully getting back out.

For an extraction shooter, that is a considerably more appropriate seasonal objective than simply asking players to grind a generic experience bar.

An S-tier skin is available without paying

The Bonds are only one part of the Autumn Festival.

Players can also earn a free S-tier Tac-Master weapon skin, with a choice between two different weapons: the T191 assault rifle and the M24 bolt-action rifle.

Rather than randomly assigning one of them, the event lets players decide which skin they want.

That choice creates a meaningful distinction because the two weapons occupy very different roles.

The T191 is suited to players who want a more flexible automatic weapon for conventional engagements, while the M24 naturally appeals to Operators who prefer deliberate long-range precision.

The reward therefore is not simply a cosmetic rarity decision. Players can choose the skin associated with the weapon type they are more likely to use.

MoreFun’s September 24 event announcement confirms that the Bountiful Autumn Store allows players to redeem event points for rewards and ultimately select one of the two Tac-Master skins for free. The associated challenge structure began on September 28.

The Autumn Festival is bigger than the new Bond giveaway

The 4,800-Bond campaign is effectively a second wave of rewards layered onto an event that had already begun.

The Bountiful Autumn Festival originally introduced several activities around late September, including its own event store, challenges, login gifts and a limited-time collectible.

Players completing Autumn Challenges can earn rewards including a Random Featured Weapon Bundle, while the Autumn Gift campaign provides additional cosmetics and other items through check-ins and relatively simple objectives.

This means the October Bond giveaway is not replacing the festival’s existing progression.

It is being added on top.

That makes the overall reward structure considerably larger than the promotional headline alone suggests. A player participating consistently can work toward Bonds, the S-tier Tac-Master skin, event-store rewards, Zombie-related items and other seasonal bonuses simultaneously.

A 780,000-Koen collectible is hiding inside the Dark Zone

The festival also gives treasure hunters another reason to open every safe they encounter.

A special Lunar Soil Sample has been added as a temporary collectible during the event.

The item occupies a 2x2 inventory space and is valued at 780,000 Koen, making a successful extraction with one a meaningful payday.

More importantly, it is not confined to one particular location.

MoreFun states that players have a chance to find the Lunar Soil Sample inside safes across all maps during the event.

That creates exactly the kind of risk-reward decision Arena Breakout is built around.

Finding a high-value seasonal collectible is only the beginning. The Operator still needs to survive the remainder of the raid, manage inventory space and successfully extract before that theoretical 780,000-Koen reward becomes actual profit.

A player carrying one also has considerably more to lose if another squad intercepts them on the way out.

Supply Drops 2.0 changes how squads build their rewards

The Autumn Festival also marks the return of Supply Drops, now revised as Supply Drops 2.0.

Instead of functioning as a simple loot delivery system, the updated mode revolves around increasing a shared Reward Crate level during the raid.

Players earn Reward Crate XP by searching containers, eliminating other players and interacting with special Terminals.

There are five crate levels.

The Reward Crate begins with four rows. Subsequent levels progressively increase storage capacity, while reaching Level 3 unlocks the Smelter.

At the highest stage, both Squad and Personal Reward Crates receive additional space.

That creates an escalating incentive to remain active rather than immediately securing a minimal amount of loot and heading for extraction. The more effectively a squad interacts with the mode’s systems, the larger its potential end-of-raid reward capacity becomes.

Confidential Terminals deliberately create fights

Supply Drops 2.0 also adds two types of Terminals.

Standard Terminals can be activated once by each team and provide a relatively small amount of Reward Crate XP.

Confidential Terminals are much more dangerous.

Only one appears across the entire map, and interacting with it does not immediately grant its reward. The activating squad must remain in the area and defend the Terminal while other teams have an opportunity to contest it.

Successfully holding the position awards a much larger amount of Reward Crate XP.

It is a simple mechanic, but one deliberately designed to create predictable conflict.

Extraction shooters are often at their most tense when different squads have strong reasons to converge on the same position. A unique objective with a valuable progression bonus naturally creates that pressure without simply forcing everyone into a traditional deathmatch arena.

The Terminal effectively tells every squad where someone valuable is likely to be — and then asks the team already there to survive the consequences.

The Smelter turns unwanted loot into another gamble

Reaching Level 3 unlocks another interesting system: the Smelter.

Players can use it to convert items of Purple quality or below into new items, and MoreFun states that there is no usage limit.

That provides another decision point during the raid.

Ordinarily, lower-value items compete directly for inventory space with anything more profitable an Operator might find later. The Smelter gives squads a reason to reconsider whether those objects are actually dead weight.

Feed them into the system and they may become something more useful.

The trade-off, naturally, is time and exposure.

Interacting with additional systems means remaining inside the raid rather than heading toward extraction, and every extra minute spent optimizing loot is another minute in which another squad can erase the entire run.

Again, the mechanic works because it reinforces the central Arena Breakout question: how greedy are you willing to be?

Season 7 has turned Kamona into a zombie outbreak

The Autumn Festival is unfolding during an unusually different Arena Breakout season.

Season 7: Utopia launched on September 16 and introduced full zombie-focused modes to the PC extraction shooter.

The major addition is Infected Zone, a PvPvE mode that combines Arena Breakout’s standard competition between Operators with a biohazard outbreak populated by multiple mutant types.

Farm, Valley and Airport all participate in the system through different infected-area configurations.

MoreFun has also introduced Zombie Endless, providing a dedicated PvE alternative for players who want the biohazard combat without the same human-player threat found in traditional extraction matches.

The studio describes Season 7 as taking the game in a new direction rather than simply adding another map or collection of weapons.

That context explains why several Autumn Festival rewards — including the No Man’s Land Tickets — are connected directly to zombie activities.

Extermination Missions add another free reward path

The ongoing Biohazard event series adds even more progression.

Extermination Missions ask players to complete weekly challenges and collect stars.

Individual tasks contain three objective tiers, with each completed tier providing one star. Accumulating enough stars within a week unlocks the corresponding reward milestones.

The important limitation is that both challenges and weekly star rewards reset every Monday at 5:00 AM, and unclaimed rewards are not reissued.

Players therefore need to pay slightly more attention to this progression system than to the more forgiving seven-day Bond campaign.

Completing these activities can earn Hazmat Suit Supply Passes, which are used to draw from a special reward pool containing the full Hazmat Suit equipment set, including armor and weapon-related items.

Unused passes are eventually converted into Koen at a rate of 5,000 Koen per Pass when the event expires.

For players already participating in Season 7’s zombie content, these missions effectively stack another reward structure onto activities they may already be completing.

Utopia has been unusually generous with free rewards

The Bountiful Autumn Festival continues a broader Season 7 strategy built heavily around giveaways and earnable cosmetics.

When Utopia launched, MoreFun offered login rewards including millions of Koen and temporary Premium Elite Cards.

Seasonal participation also provides access to Pixel Soldier weapon skins for weapons including the AKM, AK-74N and UZI.

A separate Weapon Evolution login track awards the Sapper Shovel after seven days, with additional login milestones unlocking evolved versions of the melee weapon.

Season 7’s seasonal collection content can provide further currency rewards, while the Skin Supply pool has also expanded with additional weapon cosmetics.

That makes the new 4,800-Bond promotion less of an isolated giveaway and more an extension of the progression philosophy MoreFun is using throughout Utopia.

The studio is clearly attempting to give active players numerous reasons to keep returning even if they are not purchasing every premium cosmetic release.

Not all 4,800 Bonds arrive automatically

That remains the most important practical detail for anyone seeing the new trailer.

Yes, 4,800 Bonds are available for free.

No, simply launching Arena Breakout: Infinite once does not immediately deposit all 4,800 into the account.

To maximize the October promotion, players need to complete both components between October 1 and October 21:

Log in on seven separate days to receive 2,400 limited-time Bonds and 14 Zombie No Man’s Land Tickets, then satisfy the required extraction and looting objectives across seven days to secure the additional 2,400 limited-time Bonds.

The broader Autumn Festival also asks players to engage with its Challenges and Store if they want the free S-tier Tac-Master reward.

The requirements are not particularly severe, but MoreFun is clearly using valuable rewards to encourage sustained activity rather than one-off attendance.

Free rewards still need to survive the extraction loop

That is ultimately what makes the festival fit Arena Breakout better than a conventional seasonal login campaign.

Some rewards really are obtained simply by checking in.

But many of the more interesting activities still push players back toward the fundamental risk that defines the game.

Find the Lunar Soil Sample — then extract with it.

Increase the Reward Crate — then survive long enough to benefit.

Contest the Confidential Terminal — then defend it from everyone who now knows where the fight is happening.

Enter the infected zones — then deal with both mutants and Operators.

Complete the extraction objectives — then repeat the process across enough days to unlock the full currency reward.

The Bountiful Autumn Festival may be presenting itself as a celebration of abundance, but Kamona has not suddenly become generous.

The loot is simply better.

Getting out alive with it remains the player’s problem.

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