Dune: Awakening · 2026-08-28
Dune: Awakening’s Filmic Archive DLC brings the films’ imperial style to Arrakis
Funcom is expanding Dune: Awakening with Filmic Archive, a new paid DLC built around the visual identity of Dune: Part One and Dune: Part Two . The collection launches on September 22, 2026, for PC, PlayStation 5 and Xbox Series X|S, priced at $9.99 across all supported platforms. Rather t

Funcom is expanding Dune: Awakening with Filmic Archive, a new paid DLC built around the visual identity of Dune: Part One and Dune: Part Two. The collection launches on September 22, 2026, for PC, PlayStation 5 and Xbox Series X|S, priced at $9.99 across all supported platforms.
Rather than introducing another storyline or explorable region, Filmic Archive concentrates on character appearance, equipment variants and base construction. It includes five outfits inspired by recognizable costumes from the two films, a substantial Sardaukar building set, additional imperial decorations, three Sardaukar ensembles, two weapons, two emotes and a dedicated color swatch.
Its release will coincide with the console debut of Dune: Awakening. PC players have been exploring Arrakis since June 2025, but the PlayStation 5 and Xbox Series X|S versions arrive on September 22 alongside the game’s new single-player option. Filmic Archive will consequently be available to established PC communities and new console players on the same day.
Five outfits drawn from the two Dune films
The personal equipment included in Filmic Archive crosses several of the major cultures and military forces represented in the films. Funcom describes the designs as being inspired by or based on their cinematic counterparts, meaning players should not necessarily expect frame-perfect digital replicas of the costumes.
The Harkonnen Cataphract Armor draws from the imposing military equipment worn by House Harkonnen in Dune: Part Two. Its heavier silhouette offers a marked contrast with the Atreides Hoplite Armor, which is based on the more disciplined combat gear associated with House Atreides in Dune: Part One.
Gurney Halleck’s more practical appearance is represented by the Longhaul Stillsuit. Inspired by the weathered stillsuit worn by the character in Dune: Part Two, it adds a less ceremonial option for players who prefer equipment that looks adapted to prolonged survival in the desert.
The Caladan Stormcoat instead recalls the clothing worn by Duke Leto and Paul Atreides before the family’s complete transition from the wet environment of Caladan to Arrakis. Of the five designs, it is the one most closely connected to the Atreides family’s former home and aristocratic identity rather than to desert warfare.
Completing the group is the Aegis of the Unwalked Path Armor, based on Paul Atreides’ visions of Fremen holy warriors. Funcom’s current announcement and Steam listing attribute that vision to Dune: Part One, despite some promotional descriptions associating the armor with Part Two. The underlying reference remains the same: the unsettling image of fanatical warriors fighting in Paul’s name.
Taken together, the five designs do more than reproduce a single faction’s wardrobe. They cover Atreides soldiers, Harkonnen military power, desert survival equipment and the more prophetic imagery surrounding Paul’s possible future.
The Sardaukar construction set is the DLC’s largest component
Although the trailer naturally places considerable emphasis on armor, Filmic Archive’s most extensive addition is its Sardaukar building collection. The DLC contains 73 construction pieces designed to let players create a base inspired by the Emperor’s feared military force.
For a survival game in which bases serve as workshops, storage facilities, defensive positions and social spaces, a construction set of that size potentially has more lasting value than an individual outfit. It gives builders a new architectural vocabulary rather than simply adding another decorative object to an existing room.
Funcom has not provided a complete piece-by-piece catalogue, so the precise distribution of walls, floors, structural sections and specialized elements remains unknown. The pack nevertheless includes another 17 Sardaukar decorations, allowing players to reinforce the theme beyond the main architecture.
The intention appears to be the construction of a cohesive imperial compound rather than the occasional placement of an isolated Sardaukar ornament. Combined, the 73 building components and 17 decorations account for 90 base-related additions.
This does not introduce the Sardaukar as a playable faction with new missions, behaviors or progression systems. It instead allows players and groups to represent their visual identity through construction. For organized communities that invest heavily in elaborate strongholds, that distinction could make the building set the DLC’s principal attraction.
Additional armor, weapons and ceremonial details
Filmic Archive supplements its five movie-inspired outfits with three more Sardaukar equipment sets: the Sardaukar Legionnaire Armor, Sardaukar Velites Armor and Sardaukar Averruncus Stillsuit.
Two named weapons are also included. The Sardaukar Oathblade provides a melee option, while the Sardaukar Benediction Disruptor extends the theme to ranged equipment. The official description does not currently explain their crafting requirements, statistics or relationship to existing weapon variants.
That absence is worth noting. Funcom presents Filmic Archive as an appearance-and-construction collection, and the announced content contains no new combat system or progression tier. However, until the studio publishes the corresponding equipment specifications, an absolute claim that every included item is statistically identical to an existing alternative would go beyond the available information.
Previous Dune: Awakening content packs have used armor and weapon variants as part of cosmetic collections, making a similar implementation likely here. That remains an informed expectation rather than a confirmed breakdown of the Filmic Archive items.
The remaining additions are more explicitly expressive. Players receive the Sardaukar Kneel and Sardaukar Blood Wipe emotes, together with a Sardaukar Tactical Swatch for applying the faction’s visual palette. These elements should be particularly useful for role-playing groups that want their equipment, base and social presentation to share a consistent imperial theme.
A visual archive rather than a new chapter
The name Filmic Archive accurately describes the scope of the DLC. It is a curated collection of designs associated with Legendary’s two Dune films, translated into equipment, architecture and customization options for Funcom’s alternate version of Arrakis.
It does not include a new campaign, narrative chapter, region, vehicle or playable class. Players will also need the base game, as Filmic Archive is downloadable content rather than a standalone edition. Anyone primarily interested in additional missions or mechanical progression should therefore assess it differently from one of the game’s larger free updates.
Its appeal is more direct for builders, collectors and role-playing communities. The five film-inspired outfits offer recognizable character-level customization, while the Sardaukar collection provides enough pieces to extend the theme across an entire base.
The mixture also makes the pack less dependent on a single costume. A player may purchase it for the Caladan Stormcoat or Harkonnen Cataphract Armor, but most of its numerical volume lies in the construction and decoration sets. Conversely, players with little interest in base building may find that a considerable portion of the collection falls outside how they normally engage with the game.
At $9.99, Filmic Archive is positioned as a relatively compact themed pack rather than a conventional expansion. Its value will consequently depend on how many of its different visual categories a player intends to use.
September 22 is becoming a major Dune: Awakening update point
The DLC’s release date is significant beyond the collection itself. September 22 marks the arrival of Dune: Awakening on PlayStation 5 and Xbox Series X|S, alongside the introduction of single-player support across platforms.
Launching Filmic Archive simultaneously means console players will receive access to the same optional collection as the existing PC audience. It also gives Funcom a recognizable film-based package to accompany the game’s expansion onto new hardware.
Cross-play is a separate matter. Funcom has confirmed that cross-platform play is in development for a post-launch release, but it has not announced a date. The simultaneous availability of Filmic Archive on PC and consoles should therefore not be interpreted as confirmation that players on those platforms will immediately be able to share servers or bases.
The distinction matters for groups deciding where to establish a community. Content parity is planned for the DLC’s launch, while full connectivity between platforms is still scheduled for an unspecified later point.
Filmic Archive extends the game’s connection to the movies
Dune: Awakening already combines material from Frank Herbert’s universe with a substantially altered timeline. Filmic Archive does not attempt to reconcile its new equipment with that narrative through additional story content. Instead, it treats the films’ costumes and imperial architecture as a visual library from which players can build their own presence on Arrakis.
The approach is especially suitable for the Sardaukar. Their severe architecture, ceremonial behavior and intimidating equipment translate naturally into the base-building and customization systems of a survival game. The 73-piece construction set suggests that Funcom understands that the faction’s identity cannot be captured by a single armor skin.
Filmic Archive launches on September 22 for PC, PlayStation 5 and Xbox Series X|S. It will cost $9.99 and requires the base version of Dune: Awakening.
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